konstantino.blog

I'm a Canadian web designer, pixel practitioner, musician, retro gamer, New Media student, and creator of experiences. Find me at www.konstantino.me for more!

November 26, 2011 at 9:34pm

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New enemy sprite for some of the in-game puzzles. I call him the “exploder,” with some heavy inspiration from Banelings in StarCraft 2.
There will be some rooms in the cave where exploders will be burrowed underground. If you step on top of one of these guys, they act like landmines and explode on contact (which will either hurt you or kill you upright, though I’m leaning towards the former). In order to navigate rooms with exploders, the sound player will need to identify where they are buried (exploders will emanate a loud buzzing sound).

New enemy sprite for some of the in-game puzzles. I call him the “exploder,” with some heavy inspiration from Banelings in StarCraft 2.

There will be some rooms in the cave where exploders will be burrowed underground. If you step on top of one of these guys, they act like landmines and explode on contact (which will either hurt you or kill you upright, though I’m leaning towards the former). In order to navigate rooms with exploders, the sound player will need to identify where they are buried (exploders will emanate a loud buzzing sound).

Notes

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